Oh i get it, its like pong but with particles and REALLY FUCKING SLOW. Like holy fuck, how did you make this run so hideously? I'm running this on a mac book pro core 2 duo and i can count the frames. Not fun. Look nice, but unplayable.
The bar is set..
best flash shooter ever made. Chunk full of charm and style too, a very decent shmup in any format. You guys have played medi calat havnt you? At least thats where i gather some insperation for the system came from ( all about suckingt energy, blowing it back with mighty destruction ). Well done Armour Games, making flash games feel less like "flash games" and more like GAMES :D
tasty tasty rust
cute lil game, simple yet entertaining ( if only for a little while, and i am a firth fan to begin with) Noticible missin though is the salad finger theme tune ( Boards of Canada, beware the friendly starnger ) these sort of games feel ab bit lones some with out a bit of audial pleasure, especially when your expecting the elements of a recognised cartoon. I give you 2 rainbows and a rusty George Forman grill.
A welcome advancement in flash games
Well done guys, this is fast and furious fun, the way games should be, and the way flash games should be by now. Youve got an excellently constructed engine on your hands here, and some great gameplay design to back it up. I hope you go far with this, its about time i saw a flash game that made me ponder "how did they do this?". Goes to show what a powerful platform flash is for the creative out there. You gettish the Fifen.
wish i could review this but...
.. game wouldnt load, just got a blank white screen
might wanna check wats up, i got flash 8 and latest fire fox ( i thinks ) and 256k net so i recon you better check yer file didnt poo its self ( some how )
any way, thought you augtha know, i could be missing out on a fun game ;O;
hard core ninja skills required
or maby im just a bit slow today ._. no, this is defiantly twitchy. So far ive only played up to the third level but damn do i need quantum levels of concerntration for this. Its well presentet on the most part, good with the learning curve. If all those colours were there to begin with then it would have been way too much to handle, as it is i really want another crack at it! Oh but one thing, which i niggle with pretty well every action flash game, can you make the continue resspond to a key press like RETURN or SPACE? It always disorientates to reach for the mouse to play again then hurry back to the key layout which most often spells doom. But ill end on a high note, adictive cranial action, and i defiantle agree with the last reviewers point of how this could transfer to mobile gaming, the format would work extremely well. Congrats ^_^
woulda been awsome dance game...if the movement was sinked with the music at all, i feel like im pressing random buttons. Maby thats the key point you missed by never playing those dance games :D. Oh well, better luck next time.
Simple but hooks
at first glace it looks like a very bare bones little adventure game, and i guess it is...but its addictive like crack! I been playing it too long, so simple yet it makes me want to go on and on..
oh and its amazing but the music loop dosent get grating, nice loop there but if it progressed i woulda been extra happy ^_^
this is so cute im going to hug you...
really, that made me feel nice and fuzzy, plus it was a fun little game too.The world of interactivity needs more bright thinking like this, good on ya. (^__^)
yay, more rsi
another defend game, just as frustrating as the last. Although its got the best visual style, more detail to action, but its still a wrist spraining excersize in frustration trying to click tiny ships. Nice attept but this concept will always suck.
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